Fixed dust build up in pause menu, fixed crash on leave and rejoin singleplayer, added github actions

This commit is contained in:
Liz Graham
2022-03-03 01:51:23 +00:00
parent 3f34718284
commit 25c3ab29b0
2 changed files with 39 additions and 27 deletions

View File

@@ -15,23 +15,24 @@ public class ExampleMod implements ModInitializer {
@Override
public void onInitialize() {
ClientPlayConnectionEvents.JOIN.register((handler, sender, client) -> {
ClientTickEvents.START_CLIENT_TICK.register((client1) -> {
World world = client1.world;
if (!client1.player.clientWorld.isSkyVisible(client.player.getBlockPos())) {
double d = 0;
double e = 0;
double f = 0;
double probabilityClamped = lerp(64,-64,client.player.getBlockY());
for (int i = 0; i < probabilityClamped; i++) {
d = client.player.getPos().getX() + getRandomNumberUsingInts(-5, 5);
e = client.player.getPos().getY() + getRandomNumberUsingInts(-20, 20);
f = client.player.getPos().getZ() + getRandomNumberUsingInts(-5, 5);
world.addParticle(ParticleTypes.WHITE_ASH, d, e, f, getRandomNumberUsingInts(-5, 20), getRandomNumberUsingInts(-5, 20), getRandomNumberUsingInts(-5, 20));
ClientTickEvents.START_CLIENT_TICK.register((client) -> {
if(!client.isPaused()){
if (client.world != null) {
World world = client.world;
if (!client.player.clientWorld.isSkyVisible(client.player.getBlockPos())) {
double x;
double y;
double z;
double probabilityNormalized = lerp(64, -64, client.player.getBlockY());
for (int i = 0; i < probabilityNormalized; i++) {
x = client.player.getPos().getX() + getRandomNumberUsingInts(-5, 5);
y = client.player.getPos().getY() + getRandomNumberUsingInts(-20, 20);
z = client.player.getPos().getZ() + getRandomNumberUsingInts(-5, 5);
world.addParticle(ParticleTypes.WHITE_ASH, x, y, z, getRandomNumberUsingInts(-5, 20), getRandomNumberUsingInts(-5, 20), getRandomNumberUsingInts(-5, 20));
}
}
});
}
}
});
}