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1.21.11
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1.21.11_fa
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42
.github/workflows/build-release.yml
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42
.github/workflows/build-release.yml
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@@ -1,42 +0,0 @@
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name: build-release
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on:
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release:
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types:
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- published
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jobs:
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build:
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runs-on: ubuntu-latest
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steps:
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- name: Checkout sources
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uses: actions/checkout@v2
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- name: Set up JDK 16
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uses: actions/setup-java@v2
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with:
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distribution: 'temurin'
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java-version: 17
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- name: Cache Gradle packages
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uses: actions/cache@v2
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with:
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path: |
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~/.gradle/caches
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~/.gradle/loom-cache
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~/.gradle/wrapper
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~/.m2/repository
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key: ${{ runner.os }}-gradle-${{ hashFiles('**/*.gradle*', '**/gradle-wrapper.properties') }}
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restore-keys: ${{ runner.os }}-gradle
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- run: chmod +x gradlew
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- name: Build Release
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run: ./gradlew build --stacktrace
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- name: Upload artifacts to Modrinth, Curseforge and GitHub
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uses: Kir-Antipov/mc-publish@v3.3
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with:
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modrinth-id: jawg7zT1
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modrinth-token: ${{ secrets.MODRINTH_TOKEN }}
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curseforge-id: 594750
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curseforge-token: ${{ secrets.CURSEFORGE_TOKEN }}
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56
.github/workflows/build.yml
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56
.github/workflows/build.yml
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@@ -1,56 +0,0 @@
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# Automatically build the project and run any configured tests for every push
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# and submitted pull request. This can help catch issues that only occur on
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# certain platforms or Java versions, and provides a first line of defence
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# against bad commits.
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name: build
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on: [pull_request, push]
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jobs:
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build:
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strategy:
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matrix:
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# Use these Java versions
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java: [
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17 # Minimum supported by Minecraft 1.18
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]
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os: [ubuntu-20.04] # and run on Linux
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runs-on: ${{ matrix.os }}
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steps:
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- name: Checkout repository
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uses: actions/checkout@v2
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- name: Extract current branch name
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shell: bash
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# bash pattern expansion to grab branch name without slashes
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run: ref="${GITHUB_REF#refs/heads/}" && echo "branch=${ref////-}" >> $GITHUB_OUTPUT
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id: ref
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- name: Set outputs
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id: vars
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run: echo "sha_short=$(git rev-parse --short HEAD)" >> $GITHUB_OUTPUT
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- name: Check outputs
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run: echo ${{ steps.vars.outputs.sha_short }}
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- name: Validate gradle wrapper
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uses: gradle/wrapper-validation-action@v1
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- name: Setup JDK${{ matrix.java }}
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uses: actions/setup-java@v1
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with:
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java-version: ${{ matrix.java }}
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- name: Make gradle wrapper executable
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if: ${{ runner.os != 'Windows' }}
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run: chmod +x gradlew
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- name: Build
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run: ./gradlew build
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- name: Capture build artifacts
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if: ${{ runner.os == 'Linux' && matrix.java == '17' }} # Only upload artifacts built from latest java on one OS
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uses: actions/upload-artifact@v2
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with:
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name: dust-fabric-${{ steps.vars.outputs.sha_short }}
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path: build/libs/*[0-9].jar
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@@ -1,4 +1,4 @@
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# Cave Dust
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## What...what is "Cave Dust"?
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## What...what is "Cave Dust"?
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@@ -11,3 +11,5 @@ It works by checking if the player has the sky above them while being below sea
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## Dependencies
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## Dependencies
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Cave Dust requires the [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) but everything else Cave Dust *needs* is included.
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Cave Dust requires the [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) but everything else Cave Dust *needs* is included.
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***HOWEVER***, I recommend [Mod Menu](https://www.curseforge.com/minecraft/mc-mods/modmenu) to be able to use the config screen :p
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***HOWEVER***, I recommend [Mod Menu](https://www.curseforge.com/minecraft/mc-mods/modmenu) to be able to use the config screen :p
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### Thanks to LizIsTired for the original Cave Dust mod! https://github.com/LizIsTired/cave_dust
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