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v1.2.0_1.1
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809846cfcf |
4
.github/workflows/build.yml
vendored
4
.github/workflows/build.yml
vendored
@@ -24,12 +24,12 @@ jobs:
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- name: Extract current branch name
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shell: bash
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# bash pattern expansion to grab branch name without slashes
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run: ref="${GITHUB_REF#refs/heads/}" && echo "branch=${ref////-}" >> $GITHUB_OUTPUT
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run: ref="${GITHUB_REF#refs/heads/}" && echo "::set-output name=branch::${ref////-}"
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id: ref
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- name: Set outputs
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id: vars
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run: echo "sha_short=$(git rev-parse --short HEAD)" >> $GITHUB_OUTPUT
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run: echo "::set-output name=sha_short::$(git rev-parse --short HEAD)"
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- name: Check outputs
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run: echo ${{ steps.vars.outputs.sha_short }}
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@@ -6,7 +6,7 @@ I'm glad you asked! It's just a mod that adds the white ash particle from the Ba
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Now to the nitty gritty:
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It works by checking if the player has the sky above them while being below sea level and then scales the amount of particles based on depth.
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<br><br>It has a config system that you can access using Mod Menu.
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<br><br>It has a config system that you can access using Mod Menu, most things you can change in-game, but to change the particle you'll need to open the config file manually :)
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<br>
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## Dependencies
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Cave Dust requires the [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) but everything else Cave Dust *needs* is included.
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@@ -3,8 +3,8 @@ org.gradle.jvmargs=-Xmx1G
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# Fabric Properties
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# check these on https://fabricmc.net/develop
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minecraft_version=1.18.2
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yarn_mappings=1.18.2+build.1
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minecraft_version=1.18.1
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yarn_mappings=1.18.1+build.22
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loader_version=0.12.11
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# Mod Properties
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@@ -13,7 +13,7 @@ org.gradle.jvmargs=-Xmx1G
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archives_base_name = cave_dust
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# Dependencies
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fabric_version=0.47.8+1.18.2
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fabric_version=0.46.4+1.18
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clothconfig_version = 6.1.48
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modmenu_version = 3.0.1
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minelp_version=4.4.0-beta.2
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@@ -29,7 +29,7 @@ public class ParticleSpawnUtil {
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|| client.world == null
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|| !client.world.getDimension().isBedWorking()
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|| Objects.requireNonNull(client.player).isSubmergedInWater()
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|| client.world.getBiome(Objects.requireNonNull(client.player.getBlockPos())).matchesKey(LUSH_CAVES))
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|| Objects.equals(client.world.getBiomeKey(Objects.requireNonNull(client.player.getBlockPos())), Optional.of(LUSH_CAVES)))
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{
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timer = 0;
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shouldParticlesSpawn = false;
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@@ -68,8 +68,7 @@ public class ParticleSpawnUtil {
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|| client.world == null
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|| !client.world.getDimension().isBedWorking()
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|| Objects.requireNonNull(client.player).isSubmergedInWater()
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|| client.world.getBiome(Objects.requireNonNull(pos)).matchesKey(LUSH_CAVES))
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|| Objects.equals(client.world.getBiomeKey(Objects.requireNonNull(pos)), Optional.of(LUSH_CAVES)))
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{
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timer = 0;
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shouldParticlesSpawn = false;
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Binary file not shown.
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Before Width: | Height: | Size: 116 KiB After Width: | Height: | Size: 227 KiB |
@@ -1,44 +0,0 @@
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{
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"menu.cavedust.title": "Cave Dust",
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"menu.cavedust.global.false": "Cave Dust: Désactivée",
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"menu.cavedust.global.true": "Cave Dust: Activée",
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"menu.cavedust.global.tooltip.false": "Activer les particules de poussière de grotte ?",
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"menu.cavedust.global.tooltip.true": "Désactiver les particules de poussière de grotte ?",
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"menu.cavedust.minX": "Minimum X: %s",
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"menu.cavedust.minY": "Minimum Y: %s",
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"menu.cavedust.minZ": "Minimum Z: %s",
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"menu.cavedust.maxX": "Maximum X: %s",
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"menu.cavedust.maxY": "Maximum Y: %s",
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"menu.cavedust.maxZ": "Maximum Z: %s",
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"menu.cavedust.minX.tooltip": "Minimum X: %s",
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"menu.cavedust.minY.tooltip": "Minimum Y: %s",
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"menu.cavedust.minZ.tooltip": "Minimum Z: %s",
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"menu.cavedust.maxX.tooltip": "Maximum X: %s",
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"menu.cavedust.maxY.tooltip": "Maximum Y: %s",
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"menu.cavedust.maxZ.tooltip": "Maximum Z: %s",
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"menu.cavedust.upperlimit": "Limite supérieure : %s",
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"menu.cavedust.lowerlimit": "Limite inférieure : %s",
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"menu.cavedust.upperlimit.tooltip": "La hauteur à laquelle les particules s'estompent et cessent de spawner (utilise l'axe Y du joueur).",
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"menu.cavedust.lowerlimit.tooltip": "La hauteur où les particules apparaissent le plus (utilise l'axe Y du joueur).",
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"menu.cavedust.reset": "Réinitialiser les paramètres",
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"menu.cavedust.reset.tooltip": "Êtes-vous sûr de vouloir réinitialiser tous les paramètres ?",
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"menu.cavedust.particlemultiplier": "Multiplicateur de particules : %s",
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"menu.cavedust.particlemultiplier.tooltip": "Multiplie la quantité de particules à une profondeur donnée.",
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"menu.cavedust.velocityrandomness": "Aléatoire de la vélocité : %s",
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"menu.cavedust.velocityrandomness.tooltip": "Le niveau d'aléatoire de la vélocité des particules.",
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"menu.cavedust.enhanceddetection.true": "Détection améliorée : Activée",
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"menu.cavedust.enhanceddetection.false": "Détection améliorée : Désactivée",
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"menu.cavedust.enhanceddetection.tooltip": "La détection améliorée permet des vérifications plus précises en utilisant la position des particules\n plutôt que celle du joueur, mais impacte les performances.",
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"menu.cavedust.superflatstatus.true": "Particules sur monde Superflat : Activées",
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"menu.cavedust.superflatstatus.false": "Particules sur monde Superflat : Désactivées",
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"menu.cavedust.superflatstatus.tooltip": "Les particules doivent-elles apparaître sur les mondes Superflat ?",
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"key.cavedust.reload": "Recharger la configuration",
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"key.cavedust.toggle": "Activer/Désactiver les particules",
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"category.cavedust.spook": "Cave Dust",
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"debug.cavedust.toggle.true": "(Cave Dust) Particules activées",
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"debug.cavedust.toggle.false": "(Cave Dust) Particules désactivées",
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"debug.cavedust.reload": "(Cave Dust) Configuration rechargée"
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}
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@@ -28,7 +28,7 @@
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"depends": {
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"fabricloader": ">=0.12.11",
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"fabric": "*",
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"minecraft": "1.18.2",
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"minecraft": "<=1.18.1",
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"java": ">=17"
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},
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"suggests": {
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Reference in New Issue
Block a user