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8 Commits

Author SHA1 Message Date
Liz Graham
e35fdaa8ce Merge pull request #19 from Myuui/1.18.2
French Translation by @Myuui
2024-01-21 01:59:17 +00:00
Liz Graham
a0aef4a5ef Merge pull request #20 from arunsathiya/1.18.2
ci: Use GITHUB_OUTPUT envvar instead of set-output command
2024-01-21 01:57:17 +00:00
Arun
22928e4885 ci: Use GITHUB_OUTPUT envvar instead of set-output command 2024-01-11 21:22:27 -08:00
Myuui
8cb6407f8b French Translation by Myuui 2023-12-17 23:58:18 +01:00
Liz Graham
1a097e6daf Update README.md 2023-05-21 07:43:40 +01:00
Liz Graham
ab9ed3df3e reduce size of icon image by 51% 2022-08-14 02:19:08 +01:00
Liz Graham
059af3ea45 update license 2022-06-01 20:09:12 +01:00
Liz Graham
785d04f922 update license 2022-06-01 19:56:52 +01:00
4 changed files with 47 additions and 3 deletions

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@@ -24,12 +24,12 @@ jobs:
- name: Extract current branch name - name: Extract current branch name
shell: bash shell: bash
# bash pattern expansion to grab branch name without slashes # bash pattern expansion to grab branch name without slashes
run: ref="${GITHUB_REF#refs/heads/}" && echo "::set-output name=branch::${ref////-}" run: ref="${GITHUB_REF#refs/heads/}" && echo "branch=${ref////-}" >> $GITHUB_OUTPUT
id: ref id: ref
- name: Set outputs - name: Set outputs
id: vars id: vars
run: echo "::set-output name=sha_short::$(git rev-parse --short HEAD)" run: echo "sha_short=$(git rev-parse --short HEAD)" >> $GITHUB_OUTPUT
- name: Check outputs - name: Check outputs
run: echo ${{ steps.vars.outputs.sha_short }} run: echo ${{ steps.vars.outputs.sha_short }}

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@@ -6,7 +6,7 @@ I'm glad you asked! It's just a mod that adds the white ash particle from the Ba
Now to the nitty gritty: Now to the nitty gritty:
It works by checking if the player has the sky above them while being below sea level and then scales the amount of particles based on depth. It works by checking if the player has the sky above them while being below sea level and then scales the amount of particles based on depth.
<br><br>It has a config system that you can access using Mod Menu, most things you can change in-game, but to change the particle you'll need to open the config file manually :) <br><br>It has a config system that you can access using Mod Menu.
<br> <br>
## Dependencies ## Dependencies
Cave Dust requires the [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) but everything else Cave Dust *needs* is included. Cave Dust requires the [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) but everything else Cave Dust *needs* is included.

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@@ -0,0 +1,44 @@
{
"menu.cavedust.title": "Cave Dust",
"menu.cavedust.global.false": "Cave Dust: Désactivée",
"menu.cavedust.global.true": "Cave Dust: Activée",
"menu.cavedust.global.tooltip.false": "Activer les particules de poussière de grotte ?",
"menu.cavedust.global.tooltip.true": "Désactiver les particules de poussière de grotte ?",
"menu.cavedust.minX": "Minimum X: %s",
"menu.cavedust.minY": "Minimum Y: %s",
"menu.cavedust.minZ": "Minimum Z: %s",
"menu.cavedust.maxX": "Maximum X: %s",
"menu.cavedust.maxY": "Maximum Y: %s",
"menu.cavedust.maxZ": "Maximum Z: %s",
"menu.cavedust.minX.tooltip": "Minimum X: %s",
"menu.cavedust.minY.tooltip": "Minimum Y: %s",
"menu.cavedust.minZ.tooltip": "Minimum Z: %s",
"menu.cavedust.maxX.tooltip": "Maximum X: %s",
"menu.cavedust.maxY.tooltip": "Maximum Y: %s",
"menu.cavedust.maxZ.tooltip": "Maximum Z: %s",
"menu.cavedust.upperlimit": "Limite supérieure : %s",
"menu.cavedust.lowerlimit": "Limite inférieure : %s",
"menu.cavedust.upperlimit.tooltip": "La hauteur à laquelle les particules s'estompent et cessent de spawner (utilise l'axe Y du joueur).",
"menu.cavedust.lowerlimit.tooltip": "La hauteur où les particules apparaissent le plus (utilise l'axe Y du joueur).",
"menu.cavedust.reset": "Réinitialiser les paramètres",
"menu.cavedust.reset.tooltip": "Êtes-vous sûr de vouloir réinitialiser tous les paramètres ?",
"menu.cavedust.particlemultiplier": "Multiplicateur de particules : %s",
"menu.cavedust.particlemultiplier.tooltip": "Multiplie la quantité de particules à une profondeur donnée.",
"menu.cavedust.velocityrandomness": "Aléatoire de la vélocité : %s",
"menu.cavedust.velocityrandomness.tooltip": "Le niveau d'aléatoire de la vélocité des particules.",
"menu.cavedust.enhanceddetection.true": "Détection améliorée : Activée",
"menu.cavedust.enhanceddetection.false": "Détection améliorée : Désactivée",
"menu.cavedust.enhanceddetection.tooltip": "La détection améliorée permet des vérifications plus précises en utilisant la position des particules\n plutôt que celle du joueur, mais impacte les performances.",
"menu.cavedust.superflatstatus.true": "Particules sur monde Superflat : Activées",
"menu.cavedust.superflatstatus.false": "Particules sur monde Superflat : Désactivées",
"menu.cavedust.superflatstatus.tooltip": "Les particules doivent-elles apparaître sur les mondes Superflat ?",
"key.cavedust.reload": "Recharger la configuration",
"key.cavedust.toggle": "Activer/Désactiver les particules",
"category.cavedust.spook": "Cave Dust",
"debug.cavedust.toggle.true": "(Cave Dust) Particules activées",
"debug.cavedust.toggle.false": "(Cave Dust) Particules désactivées",
"debug.cavedust.reload": "(Cave Dust) Configuration rechargée"
}