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8 Commits
v1.2.0_1.1
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31-compati
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4
.github/workflows/build.yml
vendored
4
.github/workflows/build.yml
vendored
@@ -24,12 +24,12 @@ jobs:
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- name: Extract current branch name
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- name: Extract current branch name
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shell: bash
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shell: bash
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# bash pattern expansion to grab branch name without slashes
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# bash pattern expansion to grab branch name without slashes
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run: ref="${GITHUB_REF#refs/heads/}" && echo "::set-output name=branch::${ref////-}"
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run: ref="${GITHUB_REF#refs/heads/}" && echo "branch=${ref////-}" >> $GITHUB_OUTPUT
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id: ref
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id: ref
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- name: Set outputs
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- name: Set outputs
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id: vars
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id: vars
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run: echo "::set-output name=sha_short::$(git rev-parse --short HEAD)"
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run: echo "sha_short=$(git rev-parse --short HEAD)" >> $GITHUB_OUTPUT
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- name: Check outputs
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- name: Check outputs
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run: echo ${{ steps.vars.outputs.sha_short }}
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run: echo ${{ steps.vars.outputs.sha_short }}
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@@ -6,7 +6,7 @@ I'm glad you asked! It's just a mod that adds the white ash particle from the Ba
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Now to the nitty gritty:
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Now to the nitty gritty:
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It works by checking if the player has the sky above them while being below sea level and then scales the amount of particles based on depth.
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It works by checking if the player has the sky above them while being below sea level and then scales the amount of particles based on depth.
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<br><br>It has a config system that you can access using Mod Menu, most things you can change in-game, but to change the particle you'll need to open the config file manually :)
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<br><br>It has a config system that you can access using Mod Menu.
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<br>
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<br>
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## Dependencies
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## Dependencies
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Cave Dust requires the [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) but everything else Cave Dust *needs* is included.
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Cave Dust requires the [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) but everything else Cave Dust *needs* is included.
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44
src/main/resources/assets/modid/lang/fr_fr.json
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src/main/resources/assets/modid/lang/fr_fr.json
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@@ -0,0 +1,44 @@
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{
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"menu.cavedust.title": "Cave Dust",
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"menu.cavedust.global.false": "Cave Dust: Désactivée",
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"menu.cavedust.global.true": "Cave Dust: Activée",
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"menu.cavedust.global.tooltip.false": "Activer les particules de poussière de grotte ?",
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"menu.cavedust.global.tooltip.true": "Désactiver les particules de poussière de grotte ?",
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"menu.cavedust.minX": "Minimum X: %s",
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"menu.cavedust.minY": "Minimum Y: %s",
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"menu.cavedust.minZ": "Minimum Z: %s",
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"menu.cavedust.maxX": "Maximum X: %s",
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"menu.cavedust.maxY": "Maximum Y: %s",
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"menu.cavedust.maxZ": "Maximum Z: %s",
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"menu.cavedust.minX.tooltip": "Minimum X: %s",
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"menu.cavedust.minY.tooltip": "Minimum Y: %s",
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"menu.cavedust.minZ.tooltip": "Minimum Z: %s",
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"menu.cavedust.maxX.tooltip": "Maximum X: %s",
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"menu.cavedust.maxY.tooltip": "Maximum Y: %s",
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"menu.cavedust.maxZ.tooltip": "Maximum Z: %s",
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"menu.cavedust.upperlimit": "Limite supérieure : %s",
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"menu.cavedust.lowerlimit": "Limite inférieure : %s",
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"menu.cavedust.upperlimit.tooltip": "La hauteur à laquelle les particules s'estompent et cessent de spawner (utilise l'axe Y du joueur).",
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"menu.cavedust.lowerlimit.tooltip": "La hauteur où les particules apparaissent le plus (utilise l'axe Y du joueur).",
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"menu.cavedust.reset": "Réinitialiser les paramètres",
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"menu.cavedust.reset.tooltip": "Êtes-vous sûr de vouloir réinitialiser tous les paramètres ?",
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"menu.cavedust.particlemultiplier": "Multiplicateur de particules : %s",
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"menu.cavedust.particlemultiplier.tooltip": "Multiplie la quantité de particules à une profondeur donnée.",
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"menu.cavedust.velocityrandomness": "Aléatoire de la vélocité : %s",
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"menu.cavedust.velocityrandomness.tooltip": "Le niveau d'aléatoire de la vélocité des particules.",
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"menu.cavedust.enhanceddetection.true": "Détection améliorée : Activée",
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"menu.cavedust.enhanceddetection.false": "Détection améliorée : Désactivée",
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"menu.cavedust.enhanceddetection.tooltip": "La détection améliorée permet des vérifications plus précises en utilisant la position des particules\n plutôt que celle du joueur, mais impacte les performances.",
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"menu.cavedust.superflatstatus.true": "Particules sur monde Superflat : Activées",
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"menu.cavedust.superflatstatus.false": "Particules sur monde Superflat : Désactivées",
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"menu.cavedust.superflatstatus.tooltip": "Les particules doivent-elles apparaître sur les mondes Superflat ?",
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"key.cavedust.reload": "Recharger la configuration",
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"key.cavedust.toggle": "Activer/Désactiver les particules",
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"category.cavedust.spook": "Cave Dust",
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"debug.cavedust.toggle.true": "(Cave Dust) Particules activées",
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"debug.cavedust.toggle.false": "(Cave Dust) Particules désactivées",
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"debug.cavedust.reload": "(Cave Dust) Configuration rechargée"
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}
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