Improve error handling for incompatible particles

This commit is contained in:
Liz Graham
2023-05-22 03:28:49 +01:00
parent 93a18d622b
commit f00d0171ae

View File

@@ -1,9 +1,11 @@
package net.lizistired.cavedust;
import net.lizistired.cavedust.utils.JsonFile;
import net.minecraft.client.MinecraftClient;
import net.minecraft.particle.ParticleEffect;
import net.minecraft.particle.ParticleTypes;
import net.minecraft.registry.Registries;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import static net.lizistired.cavedust.CaveDust.*;
import static net.lizistired.cavedust.utils.MathHelper.*;
@@ -140,7 +142,14 @@ public class CaveDustConfig extends JsonFile {
}
public ParticleEffect getParticle(){
return (ParticleEffect) Registries.PARTICLE_TYPE.get(new Identifier(Registries.PARTICLE_TYPE.getEntry(getParticleID()).get().getKey().get().getValue().toString().toLowerCase()));
try {
return (ParticleEffect) Registries.PARTICLE_TYPE.get(new Identifier(Registries.PARTICLE_TYPE.getEntry(getParticleID()).get().getKey().get().getValue().toString().toLowerCase()));
} catch (ClassCastException e) {
MinecraftClient.getInstance().player.sendMessage(Text.literal("Issue loading particle, defaulting to white ash particle!"), false);
setParticleID(WHITE_ASH_ID);
save();
return ParticleTypes.WHITE_ASH;
}
}
public boolean getSeaLevelCheck() {