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1.21.11_fa
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v1.0.1-1.1
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README.md
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README.md
@@ -1,9 +1,16 @@
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# Fabric Example Mod
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# Dust
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## Setup
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## What...what is "Dust"?
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For setup instructions please see the [fabric wiki page](https://fabricmc.net/wiki/tutorial:setup) that relates to the IDE that you are using.
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I'm glad you asked! It's just a mod that adds the white ash particle from the Basalt Deltas biome to the underground to simulate dust! After all, the air wouldn't be 100% clear in a real mineshaft :p
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## License
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This template is available under the CC0 license. Feel free to learn from it and incorporate it in your own projects.
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Now to the nitty gritty:
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It works by checking if the player has the sky above them and by scaling the amount of particles based on depth.
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<br>
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-64y lots of particles!
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<br>
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64y: less particles :(
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<br>
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## Dependencies
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Dust requires the [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) but everything else Dust *needs* is included.
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***HOWEVER***, I recommend [Mod Menu](https://www.curseforge.com/minecraft/mc-mods/modmenu) to be able to use the config screen :p
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@@ -3,8 +3,8 @@ org.gradle.jvmargs=-Xmx1G
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# Fabric Properties
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# check these on https://fabricmc.net/develop
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minecraft_version=1.18.1
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yarn_mappings=1.18.1+build.22
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minecraft_version=1.18.2
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yarn_mappings=1.18.2+build.1
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loader_version=0.13.3
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# Mod Properties
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@@ -13,7 +13,7 @@ org.gradle.jvmargs=-Xmx1G
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archives_base_name = dust
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# Dependencies
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fabric_version=0.46.4+1.18
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fabric_version=0.47.8+1.18.2
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clothconfig_version = 6.1.48
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modmenu_version = 3.0.1
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minelp_version=4.4.0-beta.2
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@@ -1,6 +1,6 @@
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{
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"schemaVersion": 1,
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"id": "modid",
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"id": "dust",
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"version": "${version}",
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"name": "Dust",
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