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Author SHA1 Message Date
Liz Graham
5a132871d8 Update README.md 2022-03-03 03:36:30 +00:00
Liz Graham
616bb03a71 Update README.md 2022-03-03 03:35:03 +00:00
Liz Graham
a014beab37 change modid to dust 2022-03-03 03:26:13 +00:00
Liz Graham
cc25e591de update to 1.18.2 2022-03-03 03:23:08 +00:00
3 changed files with 17 additions and 10 deletions

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@@ -1,9 +1,16 @@
# Fabric Example Mod
# Dust
## Setup
## What...what is "Dust"?
For setup instructions please see the [fabric wiki page](https://fabricmc.net/wiki/tutorial:setup) that relates to the IDE that you are using.
I'm glad you asked! It's just a mod that adds the white ash particle from the Basalt Deltas biome to the underground to simulate dust! After all, the air wouldn't be 100% clear in a real mineshaft :p
## License
This template is available under the CC0 license. Feel free to learn from it and incorporate it in your own projects.
Now to the nitty gritty:
It works by checking if the player has the sky above them and by scaling the amount of particles based on depth.
<br>
-64y lots of particles!
<br>
64y: less particles :(
<br>
## Dependencies
Dust requires the [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) but everything else Dust *needs* is included.
***HOWEVER***, I recommend [Mod Menu](https://www.curseforge.com/minecraft/mc-mods/modmenu) to be able to use the config screen :p

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@@ -3,8 +3,8 @@ org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.18.1
yarn_mappings=1.18.1+build.22
minecraft_version=1.18.2
yarn_mappings=1.18.2+build.1
loader_version=0.13.3
# Mod Properties
@@ -13,7 +13,7 @@ org.gradle.jvmargs=-Xmx1G
archives_base_name = dust
# Dependencies
fabric_version=0.46.4+1.18
fabric_version=0.47.8+1.18.2
clothconfig_version = 6.1.48
modmenu_version = 3.0.1
minelp_version=4.4.0-beta.2

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@@ -1,6 +1,6 @@
{
"schemaVersion": 1,
"id": "modid",
"id": "dust",
"version": "${version}",
"name": "Dust",